Draconia

This game was developed during a Game Design class at the IT University of Copenhagen. I did all the programming, and was part of the game design. The game is an adventure-puzzle game. The goal of the course was to design a game, and through prototyping, gameplay tests, and usability tests improve the game.

Try the game by clicking the image below. To play in fullscreen, right click and select Go Fullscreen. Be patient the game has a long load time… You can also choose to download it here! (windows only)

Tutorial showing how to play the game:

Credits:
Danni Schou – Game Designer and Game Programmer
Sander Larsen – Game Desginer and 3D Artist
Colin Ahlfeld – Game Designer and 3D Artist
Astrid Lilja Wille – Game Designer