Distorpia was created in 6 weeks at DADIU as our graduation game. The game is developed in Unity3D and runs in your web browser.
I was the Lead Programmer on this production, In a team of 16 people in which 6 of them were programmers not counting myself. My job consisted of planning the game together with the other Lead roles and advising on technical feasibility. I created guidelines for best practices in Unity and asset pipelines.
Feature Video – Shatter